I missed auto but it had a 6 second shoot
Had slow shooting
Triple strange has somewhat fast cycles but they had trouble with their intake in the end.
Effective shooter but appeared to brown out and have intake issues later in match.
They were majority pushing balls into the hp station.
Good shuttling and put up a lot of points
Cycles were fast and turret was powerful
The robot was idle for majority of the match.
- 2 swipe auto, but doesn’t score much in either cycles
- medium bps
- seems to prioritize defending during their off shift
- shooter seems to get jammed a lot
Fast intake and shooter
Reliable is a good and consistency is good
No defence
Work well with other robots
No climb
Te robot shut dow at the end of the match
Robot had no power for most of the match after playing defense
fast turret. very accurate. better with wide shooters
Consistently able to intake and shoot very fast. Did not attempt to play defense. Coordinated with team very well.
Robot had consistent cycles with good accuracy. Very quick and great at shuttling
Good shuttling with accuracy, shooting is accurate but lacks some bps and speed
This robot had a turret but couldn’t shoot very well for this match. They had some trouble aligning.
This robot scored consistently but lacked defensive capabilities.
Decent shooter and fast cycles and shuttling
Decent shooter they struggled to shutter in teleop very good auto
Triple strange had a 2 cycle auto and their teleop was amazing but towards end game some issue occurred with their robot and couldn’t shoot for around 30 seconds
Intake is fast
Turret is precise and fast
Can suttle very well
Very reliable and consistent
On the defence side they took balls from the red zone to the blue zone
Weeks well with other robots
They could shuttle and managed to be successful in shuttling majority of the game pieces to their alliance but they were priotritizing that over shooting.
fast & presice shooter
fast intake
defence was performed very well by taking balls from the red aliance side to the blue aliance side
works well with other teams
Fast intaker, and shoots fast as a single shooter. Can be agile and be a weapon, didn’t play defense.
Effective shuttler but shooter is slow and sometimes inaccurate
Good turret and could shoot pretty well, didn’t shuttle much in tho
They were good at shuttling and shot a lot and were making them
Robot can ground shuttle fairly well and makes consistent cycles. Shots are somewhat accurate.
Consistent robot with turret, good against defense and accurate shooter that can shuttle from neutral zone (Climb in this data is supposed to be a shooting cycle, no climb done)
stable robot and withstood hits, good accurate shuttling from neutral zone, started browning at the last 5 seconds
Robot is reliable, and consistent when shooting. It clearly knows what it’s doing. It shuttles well and is almost always shooting when its sides light is on.
One downside is shooting isn’t very fast.
Effective shuttling and intake but turret was not always accurate at shooting
Good turret and intake, but jammed often
- double sweep auto but doesn’t shoot all of their fuel in the first, doesn’t shoot second
- shuttle well
- Scores at a high bps and accurately
- Can shoot on move
- did not score throughout teleop
- mostly drove around
They managed to consistently gather fuel and did no defense.
This robot showed minimal shooting and no defense
Had good shuttling and the intake was also okay and the shooter wasn’t used much mostly focused on getting game peices to hp
Similar ceiling to 900 Zebracorns, decent throughput and pretty consistent shooting. Did good at evading defense from bogo bots. Only problem is lack of timing, as they shot at least 12 balls into an inactive hub.
Very good and their shuttling is amazing
Looks like a lot of jams, tried defense on yeti but ran a few seconds later
They managed to get quick cycle times and had one cycle as auto.
Good and reliable shooter. quick
- no auto path
- good job pushing balls into outpost for human players
- had intake and shooter issues
- good defense on opposite alliance
- Auto didn't work
- Did a GREAT job pushing balls to our side despite having issues intaking/shooting
- Also played good defense
Pushed balls to their side. Didn't play defense but pushed balls from opp side to their side.
- consistent shooting
- penalty points against blue alliance
smooth intake
- single shooter fixed, no defense
- amazing auto path, 2 cycle
- no climb, good shuttle
Had auto. Did shoot. No climb. Good shuttling.
No defense but their cycles were fast. Their accuracy was kid of bad only because they were being hardly defended by 900 Zebracorns.
They were able to get 2 cycles in auto which were pretty fast. In teleop they had a slow but consistent shooter
A very good shooter with fast shot time and good consistency and no defence
Fast and accurate turret shooter but broke during match, forcing defense which led to penalties
Has a very fast intake and they were able to shoot for a very long period of time due to their turret and this led to fast shooting
- Good shuttling 10/10
- Consistent shooting and long cycles due to large hopper
- Smooth and concise driving
- I forgot to press next after Auto
- Crazy good at shuttling and shooting consistently
- Didn't play defense
- Not much else to say, all around great bot
Able to shuttle, shoot and intake very well. Did not attempt to play defense. 2 cycles auto, everything else teleop.
They were really consistent in cycle times and had a good auto. No defense.