They could shoot but primarily focused on playing defense. Swerve drive train and the hopper size is medium. Their only auto was going back a bit.
Able to intake and shoot, but played defense for most of the match. At the very end they started shooting.
shooter might just be broken, played defense the entire game, couldn’t stop east bots however
they played defense against 3506. They did shoot in the first few seconds of teleop
Seem to have intake troubles, so they fed for the outpost for most of the game. They aren’t a reliable top pick.
Shooter was good it was a bit inconstant the robot kept pushing balls into the chute for the huma player they were more of an intake and gather first robot team however their shooter did earn some points
This robot primarily shuttles balls for alliance members and didn’t score that much.
Had a slower shooter but were very good at shuttling. They had a slow but consistent shot. They were also feeding the hp station. They played very little defense
No auto. Did shoot moderately fast. No climb.
They shot for a bit, then decided to defend for a bit, they also had trouble getting over the bump.
Did some defense but ran around most of the time
Robot didn’t shoot much, inconsistent with shooting. Played mostly defense. defense wasn’t semi-successful
No defense. No auto. Accuracy was decent. Cycle time was quick.
No defense, no auto. Ok accuracy, and their cycle time was decent.
They shit pretty well and they were giving balls to the hp station
- pushed balls into outpost for human players
- scored 1 fuel per cycle until the end
- intake had no problems deploying but looks like indexer/shooter issues or controls
- no shuttling or defense
No defense no auto. Their accuracy was decent but their cycle time was slow.
Robot was very good at feeding the human player
- stuck under trench twice
- large hopper
- no auto path
- rigid driving, bumped into terrain often
Able to intake and shoot. Did not attempt to play defense. Got stuck various times while attempting to go under the trench.
The robot had quick cycle timing and also had no defense.
Robot could shuttle fairly well but had somewhat inconsistent cycles. Shooter was fairly accurate. No auto
The robot managed to have quick cycle times. No defense.
This team shot many times but at a slow rate.
A very good robot with great scoring ability with no defence but also with good consistency
They had a good intake and also had their shooter stuck for some time but overall was fast
Accurate and fast shooter but intake struggles to keep up
I couldn’t see the auto but in teleop they were just bringing balls into their side and I didn’t see them shoot
Weren’t able to shoot properly, they eventually were disabled at the end.
They had good cycle times and managed to try and do defense.
Consistent shots in the beginning of the match. But that consistency was lost towards the end. It shoots close to the hub.
Very fast/accurate shooter and made many balls in each cycle
Decent auto but trouble shooting good defense.
- Robot got stuck when crossing over BUMP to NEUTRAL zone, taking away a lot of cycle time
- Can shoot quickly, but a low shooting angle took away a lot of potential FUEL
- With help from other robots, has potential to intake very quickly with a decently sized hopper
- Missed a lot of FUEL because of shooting angle as well as distance
- Inconsistent scoring timings and intervals
- No defense, but also wasn’t necessary
- Can be consistent from moving pieces of FUEL from neutral to alliance zone
They're inconsistent at shooting fuel in the hub. They were stuck on balls in neutral zone after they went over the bump. Overall a decent robot
This robot shot a couple of times but wasn’t successful. Mostly spent time trying to shoot but was getting pestered by defense bot.
They managed to get great accuracy whenever they managed to score fuel.
Robot can climb. Their shooting seems to be a little inconsistent but otherwise their shooting ability it good.
No auto, doesn’t shoot that many fuel at once, inconsistent shots initially. Shot very high.
Human player collaborator poor shooter.
The robot was consistent in cycling and managed to score efficiently
spent a while driving around on their side then went to go push balls but it kinda looked like they were browning out
No auto. Defense was okay and shooting was below average.
- Scored well but inconsistently at different speeds
- Struggled to go under the trench due to amount of FUEL in hopper
- 1/10 Defense, did not defend but was the primary scorer
- Rigid driving, like when a battery is running out (?)
- Unsmooth driving
- Did not go over BUMP
Robot started jittering during the match. Their shooter is at the back of their robot, they shoot from the back towards the hub with their intake in the front. They were a solo robot this match having to 1 v 3. They have a linear intake, but near the end it wasn’t working as well.
They shot pretty fast but it wasn’t very fast. At the end it looked like it couldn’t stop shaking.
Shot very fast but arc was straight up so it was a bit hard to aim.
No defense but their cycles were fast. Their accuracy was also decent.
Was slow paced, believe it was a battery browning but they did shoot well once they got a hold of a few balls.
Robot had a good intake. Shooting wad pretty good. Defense wasn’t really played.
The were able to hold a large quantity of ball but when shooting their aim was a bit all over the place
No auto. Defense was subpart utilizing intake to keep balls from opponent. Initially, shots were missing but at the end of the cycle they would make their shots.
No auto, got beached for a bit on balls near the bump. They weren’t able to intake anymore balls after the first couple seconds of auto. No balls shot.
Intake was not functioning properly and was not able to get many balls in and the shooter was not used but it really excelled at shuttling balls
Moves balls to own side
no score
Their robot wasn’t able to play the match. They had robot issues. The FTA had to go to their team.
This robot didn’t move for autonomous and teleop.