Eastbots played well and had a somewhat consistent stream of balls.
Fast intake
Fast shooter and precise
Reliable is a good and consistency is good
No defence
Work well with other robots
No climb
Shuttle can be done but is not very good
Very productive off-shifts with shuttling and sweeping, cycling is good and fast accurate shooter, great auto with accurate shoot on the move
Auto scored amazingly, great scoring in teleop, good shuttling by shooting and pushing balls, good defense potential, no climb.
Capable of sustained shooting over long periods and doesn’t waste a lot of time when shuttling
Constant shuttling and shooting. Started over shooting and slow shooting in the middle
The robot managed to have quick cycle times and good shot accuracy. It showed no defense. They could collaborate well with other robots by not colliding during auto.
weaknses is the intake it is too slow
shooter is fast and precise
really reliable and consistent
defence was succesfull
works well with aliance partners
Good turret but was jammed most of the time
- one sweep auto to depot, intake didn’t work tho
- high bps
- intake dint work the whole match so they resorted to sweeping the whole match
Did well under pressure, still evading defense and shooting pretty accurately and consistently. However, didn’t shoot too fast and there was a grinding sound coming from their bit so that might’ve played into that issue
Eastbots had fast cycles and handled defense very well
Auto scored well, great teleop scoring, shuttled very well by shooting and pushing the balls, no climb, great defense.
Constant shuttle and shooting. Took on defense and ran away right after
- They got stuck on the balls at the beginning a lot
- Indexer didn't seem to be working properly, so they struggled to intake balls and shoot
- Started working properly in the middle and during end game and CLUTCHED UP!!!
Their intake and shooter were very strong and were able to help them win the match.
Shooter had trouble working mid match but cycles were med-fast.
turret that can shuttle and shoot accurately, fast intake but auto got caught on fuel so was inaccurate this game
Fast cycles shuttling was okay works well under pressure.
Eastbots cycles were fast but it wasn't super constant it was in bursts
Consistent shooting on target and played well overall
Good shooter (turret) and good shuttling capabilities. Shot at a pretty fast pace.
very accurate shooter even when defended on. worked well with bits that shuttled a lot or just moved balls into their zone
Able to shoot and intake with turret consistently. Did not attempt to play defense.
Fast cycles reliable constant shooting
Really good shoot on move, agile fast and fast in taking. A good robot overall.
Very fast intaking and shooting. Solid auto, very smooth while moving. Did good at shooting and shuttling under heavy defense.
Their defense strat was to shuttle balls into their alliance zone, and intake while shooting, so their hopper remained full, until they ran out of balls in their alliance zone, but they would never run out, because they kept shuttling. Meanwhile on the other alliance, they spent a lot of their active hub time trying to collect balls and fill up their hopper. Their accuracy was really good as they could shoot while moving around, and their cycles never ended, so they just kept shooting during their active hub time.
They were very quick but they shot a good bit balls off out of the field. I couldn’t record the auto because my site glitched but they did very good in auto.
This robot has good shooting and good compatibility
Robot was very quick and had good shooting cycles. Very accurate and got many cycles down
They were able to shuttle really well and could shoot really good even with defense on them.
Their defensive strategy was to mainly sweep the balls to their alliance zone. Their intake didn’t have any roller bar on their intake so they couldn’t really do anything.
Was a shuttle robot, was good with supplying fuel
- Had one deep in auto.
- shuttles well
- shot somewhat inconsistently when far away from the shooter, but can shoot a high bps.
Nice turret, shoots from safe spot in corner and can shuttle very well
Really fast intaking, super accurate shoot on move, really efficient auto. They are a top tier robot.
The robot had a very good shooter and played good defense
Strong shooter and shuttler but gets hung up on trench
They scored very consistently and were able to shuttle incredibly quickly
Good auto. Fast shooter. Intake while shooting. No climb.
Team was very efficient at shooting and really really good at shuttling
- not a lot of cycles but really good shooting and stationary and didn’t miss at all
- no defense but a lot of shuttling
- very good at shuttling, did that everytime it wasn’t their turn to score
- good at navigating field
- scoring while moving throughout all the rounds
- no defense
-one sweep auto that goes to depot and scores almost every fuel
- shuttles very good with a high bps
- high shooting bps and good shoot on move
Robot shuttled very well and shot very well. Shots were very accurate and very consistent.
They were able to score 151 by themselves. They could shoot after steady stream of ball for about 10 secs by just intaking balls continuously.
- very smooth fast cycles
- amazing shuttling
- no defense
- smooth intake and turret shooter
They were a very quick shooter and shuttled very efficiently. They had a moving shooter. They stoped moving during endgame.
Fast shooter. Had auto. No climb. Good shuttling. Stopped moving in the last shift.
- Amazing shooting
- Amazing shuttling
- Agile for its size
Slowed down at times, can be inconsistent
They managed to successfully shuttle and get more fuel in their allaince, they stopped mid game for reasons unknown. Shooter sometimes got jammed for only little bit.
No auto I accidentally put teleop into auto section.
They can shoot a lot and can mage while shooting. They were also shuttling and they put up a bunch of points and scored a bunch. Overall a really good robot at shooting and shuttling.