Decent shooter can only go over bump limiting the robots ability to grab game pieces
Very productive off-shifts with hopper fills and sweeps, pretty quick cycles and many cycles each shift, high accuracy
Fast intake
Fast shooter and precise
Bad indexer
Reliable is a good and consistency is good
No defence
Work well with other robots
No climb
Shuttle can be done but is not very good
Robot is decent but has issues with auto and shootinf stsyems can be slow tp start. Driving tends to find themself surfing semi frequently.
Fast intake and shooter
Slow is precise
Reliable is a good and consistency is good
Some defence not very successful
Work well with other robots
No climb
Decent sweeping in off-shift towards stronger bots, many cycles with decent accuracy
They have have a small hopper that was not able to have efficient cycles and no defense played and often got beached
They weren’t able to hold much balls and cycled a lot.
They were able to cycle but they didn’t have very many balls per cycle
- They were able to cycle a couple of times but not many balls
decent cycling but broke down mid match
During auto it got stuck on the field so the auto got messed up.
Firewall auto and teleop shot was inaccurate
The robot played well but moslty focused on obtaining it's own peices ins tead of shuttling. Strong dumping shooter
Firewall was a bit slow but they scored a good bit of points
decently fast cycles with good accuracy
Fast intake and shooter
Reliable is a good and consistency is good
No defence
Work well with other robots
No climb
shooter was very inaccurate. they got stuck on the bump and disabled
They did not shuttle and they were not that consistent with cycle time. Did not defend.
kept driving under the tower despite it being very slow. could not score at all whe being defended against
They were not that consistent with cycle times, and there wasn't that much coordination between robots.
Poor shooter but bounced back from an RSL disabling
They were beached the majority of the time during tele op but whenever they were cycling they managed to score consistently.
good shooter but spent a lot of time not shuttling or scoring
weaknesses is the shooter and intake
consintent and somewhat consistent
no defence
works well with other robots
autonomus was a stoped
Intakes at a good speed, low hopper capacitors, 3 channel shooter. Has to be very close to hub to shoot, easily defendable.
Struggled to shoot correctly at times and also got stuck easily
They managed to be consistent whenever scoring. Could not shuttle. Did not play defense.
Intake was not working for most of the match and there was no scoring, they started pushing balls into human player station.
They got beached in auto and they tried to shuttle and could shuttle they just moved around for the first whole match
Can't shoot decent defense and robot collaboration.
beached on fuel during auto/transition
decent cycling
- Hopper was able to make up many balls and shot at a slow/edium face
- Choppy driving and kept getting stuck on top of balls for a few seconds
- Had a lot of cycles
- I think the shooter stopped working near the endgame, so they just started playing defense
can’t trench. good intake and shooter and kinda good auto
- Played defense halfway through teleop
- Positioned themselves correctly but didn't shoot
- Had only 1-2 cycles
- Got stuck on bump for a while
- Strong auto
Carry ver small amount of balls at a time but pretty accurate with their shots
Good sweeping and helped their teammates get unbeached
They are a mid team I would say, they did get hit by lynk in teleop and during that hit they got disabled, so they didn't move for like 60% of the match