Bot was a poor scorer through the match
Can shoot but relatively slow, mainly played defene
The robot managed to be very well rounded but lacked defensive strategies. It managed to have decent cycle time and decent shot accuracy.
Fast intaker, but not very fast shooter. Has some indexing/feeding problems. Fast and agile.
Fast intake but shoots fairly slowly, and gets disrupted by defense
This team looked and acted like a offensive robot, but something was wrong with their turret shooter and it kept getting jammed. Due to this they switched up to their defensive strat where they kept on feeding the Human Player and shoving balls through the trench into their alliance zone. They defended against 9150 and stopped them from emptying a hopper full into the hub. In terms of their robot they werent in the way of anyone and worked well with their teammates.
They mostly managed to be an offensive robot and they were scoring fuel in the tower instead of helping hp station
Robot defends well. Not the biggest in scoring and tends to have difficulties with picking up balls near sides
Mostly played defense and took a while to start shooting
They were good can shuttle but doesn’t do it often.
Turret, was missing a bit of shots and was popcorning lots of
Balls
They were scoring and defending whenever it was not there time to score.
Robot had consistent and accurately shot cycles, scoring many points. Good ground shuttling
Weird autonomous that seemed to work but conflicted with another robot. Shuttles well and shoots well while still but shoot on the move is inaccurate. Shuttling is good but kind of sprayed.
Shooting was a little inconsistent. Was able to shuttle well to both human players and the alliance
They managed to score consistently but their cycle times were decent.
Shot fast and reliably, can intake well and is a fast bot.
Inconsistant Shooting, good with shuttling. Robot was efficiently able to gather balls.
Had a high shuttle arc and was able to intake at a decent pace. Unfortunately just had inconsistent and slow shooting
Robot was not the faster, nor did it shoot the fastest but was extremely persice, consistant, and reliable. The driver was cautious when manuvering and tried to focus mostly by themselves
robot had a good shooter high acting sho and was also able to intake the balls in fast an shoot them fast
Accurate shooter and fast shuttling but takes long spool up time
Robot didn’t play strategically. It was not very consistent. Shooting was there but not often. It didn’t have much interaction with other robots.
Turret bot that had an accurate shooter but has an issue most likely with their indexer that made them unable to shoot for majority of the match
shooter/indexer broke and it was unable to shoot for the second half of teleop, however shots looked fast and accurate, shuttling was accurate
- mostly drove around, had a few short scoring cycles but not consistent
- no defense no shuttling
Just to mention they got a yellow card because they stepped over the field wall. All the points that they scored was supposed to be for teleop. Their main strategy for defense was to sweep balls to their alliance zone and to their HP. Their shooter kept getting jammed and it happened twice. They kept spinning and banging against the other robots and the field elements, but if didnt work.
Robot shoots at a normal speed, has consistent shooting
It gets stuck on balls very often
They shoot pretty accurate but they were a bit slow of shooting consistently. Overall they're denver at shooting
Had auto. Auto did virtually nothing. Shot slowly. Decent defense. Shuttled slowly.
They did not perform their auto but during teleop they shuttled balls to their side and were able to play a little bit of defense
Played solid defense and shuttled without penalties but didn’t score much
They are a good cycler, they go under the trench, and are a fast cycler, they have an adjustable turret, but can shoot on the move not very efficiently.
Noticed that they no fix auto from previous times. Still misses first 5 balls. Overall good hopper and decent shooter
Able to shoot continuously thanks to turret but slow throughput
Good hopper potential, used it to the best of their abilities. However had trouble shooting, which will come with practice.
Turret used very effectively but small hopper limits scoring
- No auto
- Got stuck on top of the balls, had to be assisted
- Continiously stopped moving but tried to play defense
- Shot twice but at a slow rate
- no auto
- got stuck on top of fuel
- had to be helped
- did defense 7/10
- shot twice
Fast intake but couldn’t shoot. However, played good defense when they weren’t able to score, making use of their time
Tried playing defense. They had really good defense. Stopping robots from collecting fuel.
- had an amazing smooth intake
- scored in hub for a few seconds when it wasn’t their turn
- drives smooth
- score speeds are inconsistent but overall smooth
- did not shuttle or defense
Robot could shuttle fairly well and shot consistently. Robot however couldn't shoot accurately.
They can’t shoot that fast and their are pauses in between.
- Rigid driving, attempted to shoot but couldn’t find correct distance
- also appears to have an intake deployment problem
- Didn’t shuttle
- Lots of driving!
They shot first but the spacing was bad and they missed all of them. They couldn’t shoot after and the shooter stopped working.
It has a very steep shooting curve, and that angle seems not to be adjustable? They had to keep adjusting in vain.
Robot had inconsistent shots with varying accuracy. Ok shuttling and shooter got jammed various times. Fairly good auto
- Shot a couple balls in auto accurately
- Shot balls outside the field at the beginning
- Struggled to shoot at the beginning so they started shuttling
- As the game progressed, they started to shoot balls although a little slow
- Didn't play defense
Able to shuttle. Did not attempt to play defense. Can shoot and intake.