- medium throughput
- decent intake
- 2 cycle auto, intakes from depot
struggled a lot with defense, but still managed to get some cycles by hugging tower, pretty productive shifts overall and good shooter speed, good depot auto scores
Fast intake
Fast shooter presize too
Reliable is a good and consistency is good
No defence
Work well with other robots
No climb but can
Shuttle can be done but is not very good
Tall robot that can only go over bump with triple wide shooter
They had a stopped in auto but cycled once. They can put up some solid volleys but are a bit slow. Sequence can only go over the bump and have no problem doing so. They shovel nicely but they intake quite slowly.
Putting up good points for their alliance and had good in taking
not too many cycles, but fast shooter decent accuracy
Fast intake and shooter
Reliable is a good and consistency is good
No defence
Work well with other robots
No climb
Robot was slow and couldn't shoot well
great shooter but the intake doesn’t match. better with shuttling bots
They managed to be a heavy defensive robot locking down the other alliance.
Shot for a bit, then changed into defensive mode. Was effective, and a good robot.
Played defense whole match with few penalties
Robot shot in short bursts. Shot accurately and decently quick. Looks like modified kitbot.
This robot showed minimal scoring and no defense
the robot did not get any defense but it still was able to succeed on scoring at a slow rate and also they were able to have an auto and cycle
It did not shuttle or play defense during this game and it had a intake that intakes at a medium rate and has a wide shooter that shoots at 3 bps
Huge hopper can only go over bump and it shoots slowly.
The robot managed to score fuel consistently. However, their alliance did not score any fuel for 2 transitions resulting in a lower score compared to other matches. They still managed to win though. They played no defense and could not shuttle.
- intakes from depot and shoots for second sweep in auto
- medium to fast bps
- scores most of their fuel
- cycles with a half full intake
- decent intake
fast hopper empty, but can be very inaccurate from far
Good dumper robot with fast shooter
they didn’t drive at all but they did move their intake a little
They were scoring incredibly fast but got stuck on the balls
Did not have a visual of the auto. Did shoot fast. No climb.
They shot a small amount of balls at a time. They intakes good. Need like a plan were like sometime clueless.
This robot shot very well and quickly but didn’t do much when their hub was inactive. I accidentally put all cycles into auto again. This team had 2 auto cycles and rest are teleop.
Didn’t really do much
Robot was standing there doing nothing for most of the game
Didn't climb but they did shoot quite a it but their shooter could use some work
Able to intake and shoot very well. Fed human player. Did not play defense. 1 cycle in auto, the rest in teleop.
- Intake can be a little slow but VERY fast double shooter
- Smooth driving
- Didn't play defense
This robot was very reliable when shooting and shot very quickly. It is a form a kitbot.
They can hold very little balls (15 ish). But they empty them very fast, they are a dumper. They are a nice robot to have around in an alliance, to help elevate others.
No defense but they had fast cycles and their accuracy was good.
Robot play defense, but had many cycles and fast scoring.
- very smooth driving and fast speed cycles
- amazing shuttling no defense
They couldn’t hold too much balls and took longer to line up when about to shoot.
- really good double shooter, fixed
- fast and smooth and driving
- consistent cycle timing
- didn’t shuttle or play defense
No defense but their accuracy was bad. Their cycles were pretty fast. (All the points they scored was supposed to be for teleop, i forgot to click the next button)
This robot shot pretty well and had a good fire rate. I accidentally put 2 cycles in auto instead of teleop 🥀🥀🥀💀💀💀.
Robot cycled well but had inconsistent shooting accuracy. Ok shuttling
- Stayed immobile for a while during auto and teleop
- Couldn’t shoot consistently, still got a good amount of points
- Intake problems
- Climbed well
Attempted to shuttle
Robot played very aggressively in a good way. They have triple shooter which helped with cycling.
A very fast shooter and good intake but lack of consistency and no defence played
No auto. Spent some time effectively shuttling to human players, great throughput shooter but poor accuracy
The shooter is not very accurate but it shoots at a fast rate and the robot can’t go under the trench
Their cycles were at decent pace, no auto. No defense. Accuracy 50/50.
No defense but their cycles were a decent pace. They had no auto and they would make half and miss half of what they could shoot.
The robot had a really fast shooter and was pretty consistent. Their intake was solid too