They only shot twice and mainly played defense on robowhales, but they couldn’t really defend them that well. they can’t go under the trench.
The robot did not intake or shoot at all but it played good defense and also no shuttling
They played a bit of defense and spent most of the match in the neutral zone because the bumps were being guarded and they were too big to go under the trenches
- Large hopper that's able to hold many balls
- Struggled to drive a bit since the robot is so large
- Shot at fast pace and shuttled
- No defense
inake is fast
shooters ia also fast and `precise
Some reliable and sonssitent
no defence
works well with other bots
the side of the hopper pops out when it has balls but no balls fall off the robot
- one swipe auto, scores a few
- slow - medium bps
- only bump fires
-
Huge hopper with a slower robot and some jamming problems
They had an issue with hopper but it can be easily fixed. Auto was mis-aligned and inaccurate
This is a good bot with really good teamwork. Weaknesses are the hight and it can be bullied very easily. It tends to leak fuel slightly also.
Fast intake and shooter
Reliable is a good and consistency is good
No defence
Work well with other robots
No climb
Side plate broke so they could not hold many balls
They got stuck on the balls and couldn’t fit under the trench but they were able to push balls to their own side
- They got beached for a lot of time
- Struggled to intake/shoot balls
- Was able to score in auto
They just were passing to the hp station and were cycling aroundgrabbing game pieces.
They had no defense strategy. Their accuracy was decent and their cycles were slow. They kept filling their hopper only to about 1/4 of the way and they took a really long time to empty it. This robot works well with other robots as it tries to stay out of the way. The robot wasn't that consistent with their shots, because sometimes they would overshoot and sometimes they would undershoot, and sometimes it was perfect.
Consistently can grab balls. Slow shooter. Single shooter. Slow movement. Defense was unsuccessful when blue alliance targeted lynk
Fast shooter that shoots a consistent stream of balls.
- One swipe auto
- sweeper the whole match
- outtakes shuttle
- didn’t shoot the whole teleop
Focused on sweeping balls to alliance partners
Can shoot but is too large to go under trench and bypass defenders
shooter broken early teleop so they couldnt cycle, stuck to defense, smartly pulled back during endgame to avoid penalties, fed hp station
Was shooting during auto but I think shooting didn’t work during teleop so they played good defense in the other alliances zone. Did fairly good defending but picked up some penalties in the process.
Robot had fairly good auto but had trouble with shooting, didn't shoot any shots during teleop.
Mainly was playing defense and did not shoot often
their ginormous hopper can hold a lot of balls with their fast intake they fill it up easily and their shooter can fire all of them really fast
really reliable and consistent
defence was not made
works well with other robots
Effective shooter but struggles with defense and can be top heavy
got stuck in opponent alliance zone due to defense, smartly shuttled balls to neutral, cycles are decent fast and accurate
Struggling significantly to defense that stopped bit from returning from enemy zone to neutral zone (can only go over ramp), accurate but sometimes weak wide shooter
Accurate wide shooter but was struggling with defense, failing to make some cycles
could not deal with defense during teleop when hit in bumper corners, failed to get many cycles due to that, auto also got beached on bump, shooting accurate when defense not played
Too tall to trench , fast wide shooter, slow auto but good teleop, shuttling via outtake is ok but needs work
BOGOBOTS's auto had the robot sit there for most of auto and then shoot at the end. BOGOBOTS often hoarded balls but was very slow and had trouble getting over then bump and had long cycles.
- Really fast, consistent shooter
- Large hopper that can pick up many balls
- Little slow driving because large robot
- Didn’t shuttle or play defense
Solid shooting and efficient throughout all periods. Overall great shooting accuracy and speed while shooting. Got defended slightly during periods of the match.
This robot was very massive and couldn’t go under the trench. Big hopper and main scorer on their alliance.
At first there shooter was inaccurate but still fast. By the end they were carrying their team
- Got stuck on the balls in auto and teleop
- After they got unstuck, they should very accurately and consistently
- Didn't shuttle or play defense
No auto, they shot one volley of balls, and then played defense.
Robot was mostly inconsistent and didn't get many shots off. Intake was full and shooter wasn't working.
They only shot once. They had a full hopper and were in front of the hub, but didn’t shoot for some reason. I think it wasn’t working.
They were able to shoot incredibly well and had good cycles. They shuttled but during auto got stuck on the balls
Auto intakes but shot into nothing. Got shooter. No climb.
I accidentally put data from teleop into auto 😭.
Good hopper capacity and really good shooting. However, lack of game knowledge in beginning since they shot about 12 balls that counted for nothing as the hub deactivated
All of the stuff in auto is tele. Good storage. And good shooter
All of the stuff in auto is tele. Good storage. And good shooter
They are a big hopper robot, slower cycler, they can shoot a lot and fast.
Very high throughput shooter and intake but slow to move around
Great hopper capacity and great throughput. Waterfall of balls but just a little slow to line up and actually gather these balls. Solid bot
They managed to have quick cycle time and had no defense.
No defense. Their cycles were fast and their accuracy was really good.
No defense. Accuracy was decent. Hopper was really big.
Robot shuttled ok and it shot at a very fast, accurate, consistent rate. No auto
- very large hopper which worked well with their intake
- fast cycles
- started to get inconsistent towards the end of teleop
- struggled to get over the bump due to center of gravity
- no defense no shuttling
They could hold a lot of balls and could shoot pretty fast.
They didn't defend but their cycles were a decent pace. Their accuracy was decent too.
No defense. Cycle time was decent.
Robot had fast and accurate shooter but was shuttling slowly. Seemed robot was browning.
No defense but their cycles were a decent pace. Their accuracy was also decent.
This robot shuttled and shot a couple of times.
Fast shooter and quick to intake but gets stuck easily
Has a good intake and got stuck a little but the shooter shoots fast but is not completely accurate and can store lots of balls
Can get a lot of balls fast and can shoot quickly and accurately, while sacrificing some movement speed.
They had decent cycle times, accuracy was really good. They also had trouble going over the bump.
Good shooter and hopper capacity but slow and sometimes inaccurate