great and very fast all around. great at just eating through all the fuel on their side. got tipped over by another robot on the bump at the very end
- very smooth shooter and consistent cycles
- got beached at the beginning of auto into teleop, but quickly recovered
- intakes a lot from NZ and not their own AZ
Lynk was good at shuttling and playing defense
Great shutting, many teleop cycles with crazy high bps and shooting speed, missing almost no balls
inake is fast
shooter is fast and precise
really reliable and consistent
no defence
works well with aliance partners
good shuteler
Crazy fast and accurate cycles, barely miss any balls, good shuttling
Robot shot well and cycled fast but beached at times.
Fast intake and shooter
Reliable is a good and consistency is good
No defence
Work well with other robots
No climb
This robot perfected every aspect of the game inclouding shuttles, shooting, and defence.
This robot is super good at shooting and scored at least 300 points alone. Full wide shooter and really good accuracy.
Lynk had some insane play and put up some pretty insane points. 522 points from fast cycles and amazing defense. Great team! :D
Robot is incredibly good at shuttling, putting up consistent cycles, and shooting highly accurately.
Solid auto leaving there alliance near 100 at the end of auto. Amazing shooting, intaking, and shuttling. Was getting pinned and defended throughout the match but did good and shot from distance pretty accurately when required.
crazy fast and accurate cycles, missing almost no balls, great double swipe auto
Fast cycles and amazing defense.
Very fast, crazy throughput, consistent shooting and good strength
Really good bot, had some trouble in the middle, but came back after.
fast intake and hopper fill, had issues and couldn’t move for 20 sec during teleop, recovered and cycled fast
- intakes fast
- fast bps and accurate shooter
- swerve was slow and tweaking a bit during the 3rd alliance shift
Fast shooter with robust intake and good against defense
Fast intake
Fast shooter and also accurate
Expandable hopper
Very reliable and consistent
No defence
Work very well with other robot
Fast cycles however during teleop had comms issues
Fast cycles however static issue caused the bot to shut down
They had a good auto since they managed to have 2 cycles in auto but during tele-op, the first half was ok where they managed to make some cycles during the first 3 transitions but after that they were disabled in the other alliance. Played no defense.
very effective shuttling and scoring but got disabled on other alliance's side
shoots well on the shooting cycles
fast hopper
fast intake
in this match the las minute or so lync go disabled in the human player station
great auto and very fast shooter. overshot a lot in auto.
Lynk cycled fast and shuttled but had trouble with defense.
Able to shoot and intake consistently. Did not attempt to play defense.
wide and extremely fast shooter that was very accurate. played good even when defended on by a couple robots. works well with turret bots
Able to intake and shoot very well. Did not attempt to play defense. Many cycles.
Lynk had fast cycles and a large Hopper capacity
Very fast cycles both in auto and teleop. Great at shuttling.
Got beached and disabled in auto, fast accurate teleop cycles, baited penalties with tower in endgame
Robot has double shooter, is is really really nicely tuned so they are very accurate
- Got beached during the latter half of teleop
- Smooth cycles with multi shooter, scored a lot of fuel in auto
- 2 cycles in auto that worked perfectly
- didn't see any shuttling or defense.
shuttling AND sweeping
good sense of fuel pools (prone to collect under hub)
oofed at tower by wired defense
Auto had fast cycles when over bump and under trench. Driving was subpar and Lynk got e stopped during teleop by tower.
- Very good at beginning, shuttled a lot
- Intake couldn't intake towards the end, so immediately jumped to feeding outpost, quick thinking
- Effective multi-shooter
- Did get beached a few times somehow
Got beached beginning of teleop and was freed but unable to move the rest of match
prone to crashing in auto (faster shooting speed during teleop)
enthusiastic driving (very aggressive but still needs polishing)
penalty: fuel from hub falls into hopper
Fast shooter and intake with gold shuttling
Very good at scoring and shuttling, but I think the right side is less tuned than the left side of their alliance zone
Fast intake, stole balls from other team and played decent defense